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> Cyberpunk Terminal Hacking Game
> Jack in. Break out.
SYSBREAK
Multiplayer Terminal-Based Hacking Game
SYSTEM ACCESS GRANTED
Authentic Terminal Experience
Every interaction feels like real hacking. Command-line aesthetic, ASCII art, and cybersecurity terminology create an immersive cyberpunk world.
12 Unique Minigames
Fast typing challenges, visual puzzles, and social engineering. Port scanners, SQL injection, phishing, network mapping, and more.
Faction Warfare
Join 5 major factions with opposing interests. Build reputation, unlock exclusive missions, and shape the dystopian narrative.
HACKING ARSENAL
Master 12 distinct minigames across four difficulty levels. Each tool tests different skills: speed, pattern recognition, social manipulation, and technical knowledge.
Port Scanner
Race against time to probe network ports. Fast fingers find open vulnerabilities.
Password Cracker
Brute force authentication systems. Speed and accuracy unlock encrypted targets.
SQL Injection
Craft exploit queries under pressure. Inject commands into vulnerable databases.
Network Mapper
Visualize network topology. Identify targets and pathways through corporate grids.
ICE Breaker
Navigate intrusion countermeasures. Combine typing speed with pattern recognition.
Traffic Sniffer
Analyze packet flows in real-time. Spot valuable data in network noise.
Exploit Chain
Link vulnerabilities into devastating attacks. Multi-stage penetration testing.
Hex Dump Analyzer
Parse raw memory dumps. Find hidden patterns in binary chaos.
Buffer Overflow
Exploit memory vulnerabilities. Precision timing meets technical expertise.
ARCHITECTURE
Backend
- Rust + Axum framework
- PostgreSQL for persistence
- Redis caching layer
- WebSocket real-time comms
- JWT authentication
Frontend
- SvelteKit meta-framework
- Tailwind CSS styling
- TypeScript type safety
- WebSocket client
- Offline mode support
AI Integration
- LLM mission generation
- 80-90% procedural content
- Dynamic news articles
- Faction personality AI
- Narrative validation layer
CORE SYSTEMS
Faction System
5 major factions with dynamic relationships. Build reputation from -100 to +100. Unlock exclusive missions, items, and territories based on your allegiances.
Mission Architecture
8 mission categories with 15+ objective types. LLM-generated narratives wrapped in mechanical balance. Hybrid template system ensures variety and fairness.
Corporation Warfare
Join player corporations for territory wars. Control zones for passive income. Weekly battle cycles with strategic positioning and multi-group coordination.
Economic Model
Dynamic marketplace with consumables, crafting, and recurring costs. Balanced sink/faucet ratio prevents inflation. Black market fluctuations driven by player actions.
Skill Trees
4 specialization paths: Hacker, Social Engineer, Combatant, Crafter. Passive and active abilities. Respec options create build experimentation.
Special Events
Server-wide events from LLM-generated daily challenges to hand-crafted legendary quarterly spectacles. Community-driven outcomes shape the narrative.
CURRENT STATUS
✅ Phase 0-4: Foundation Complete
- Backend infrastructure (Rust + Axum + PostgreSQL)
- All 12 minigames implemented and functional
- JWT authentication system
- Reward calculation with difficulty scaling
- TypeScript API client with offline support
- Database migrations and persistence layer
🚧 Next Phase: Deployment & Polish
- Deploy to Hetzner server
- User authentication UI
- Mission system integration
- Faction reputation mechanics
- Leaderboards and statistics
- LLM content generation pipeline
Technology Stack
SYSTEM BREACH IN PROGRESS
SYSBREAK is live and playable. All 12 minigames operational. Deploy your skills.
SECURITY LEVEL: CRITICAL